> For the complete documentation index, see [llms.txt](https://ro0-4.gitbook.io/godro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ro0-4.gitbook.io/godro/custom-features/town-funding.md).

# Town Funding

### Town Funding System

The **Town Funding** system allows adventurers to support their favorite towns by donating Zeny. Each week, the player with the **highest single donation** to a town becomes its **leading benefactor** and gains a unique buff for the rest of the week.

<figure><img src="/files/3Snjd0Nt4x8SxDO07xeF" alt=""><figcaption></figcaption></figure>

***

#### How It Works

1. **Weekly Cycle**
   * Runs on a weekly schedule.
   * All town leaderboards reset at the start of each week.
2. **Donating**
   * Speak to the **Mayor NPC** inside **Main Office** and select your town.
   * Donate in the required increments (only **one donation per town per week**).
   * Your donation must **exceed the current top amount** for that town to take the lead.
3. **Winning Leadership**
   * Only your **highest single donation** matters — multiple smaller donations don’t add up.
   * If you overtake the current leader, your buff activates immediately.
   * Your achievement is announced to all players.
4. **Losing Leadership**
   * If another player surpasses your single highest donation for that town, your buff is **removed instantly**.
   * You’ll get an in-game message when this happens, and a public announcement will reveal the new leader.
5. **One-Town Leadership Rule**
   * You can only lead **one town at a time** each week.
   * Winning a new town will **immediately** hand over your old town to the next highest donor.
   * If no one else has donated enough to that old town, it will have **no leader** until claimed again.
6. **Checking Standings**
   * View the current leaders for each town.
   * See your own active leaderships and buffs.

***

#### Town Benefits

<figure><img src="/files/exjBecD7rIpSGJtQJlHs" alt=""><figcaption></figcaption></figure>

| Town            | Buff Effects                                     |
| --------------- | ------------------------------------------------ |
| **Prontera**    | All Stats +3, ATK +10, MATK +10                  |
| **Izlude**      | Max HP +1,000, ATK +15, DEF +3                   |
| **Geffen**      | MDEF +3, MATK% +5, INT +1                        |
| **Payon**       | DEX +1, ATK +20, Long Ranged ATK% +3             |
| **Alberta**     | Max SP +100, ATK +10, MATK +10                   |
| **Aldebaran**   | FLEE +20, ATK +15, MATK +15                      |
| **Yuno**        | ATK% +5, MATK% +5, ATK +15, MATK +15             |
| **Lighthalzen** | STR +3, ATK +15, HIT +20                         |
| **Einbroch**    | FLEE +20, ATK +10, CRIT +10                      |
| **Einbech**     | Max HP +500, Max SP +100, DEF +2, MDEF +2        |
| **Comodo**      | ASPD +2, ATK +10, MATK +10                       |
| **Umbala**      | INT +3, Reduce Casting Time 10%, MATK% +5        |
| **Amatsu**      | FLEE +20, HIT +20, ATK +10, Critical Damage +5%  |
| **Gonryun**     | VIT +3, Max HP +1,000, Reduce Neutral Damage +5% |
| **Ayothaya**    | HIT +20, ATK +10, MATK +10                       |
| **Louyang**     | DEX +3, ATK +15, Long Ranged ATK% +3             |
| **Hugel**       | CRIT +10, ATK +10, MATK +10                      |
| **Rachel**      | AGI +3, ATK +10, MATK +10, ASPD +1               |

***

#### Masking System

To keep competition fair and prevent donation “sniping,” the **current top donation amount** is **masked** when shown to players.

![](/files/EEs7SetfaZPyYLmyjI9D)

Instead of revealing the exact amount, it’s displayed in a **range format**:

* **X00,000** → Exactly 100,000 Zeny
* **X10,000** → Between 110,000 and 910,000 Zeny
* **X,000,000** → Exactly 1,000,000 Zeny
* **X100,000** → Between 1,100,000 and 9,100,000 Zeny

This means you’ll know **roughly** how much to beat but never the exact figure unless you are the current leader.

***

#### Tips for Winning

* **Check the Top Board First**\
  Always see the masked top donation before giving — it prevents wasted donations.
* **Donate Early in the Week**\
  Early donations give you more time to defend your position.
* **Overshoot When Possible**\
  Since the top is masked, add extra to ensure you pass the leader.
* **Choose Your Town Strategically**\
  Pick a town with a buff that best suits your build or role.
* **Mind the One-Town Rule**\
  Taking another town will forfeit your current leadership — be sure the new buff is worth it.


---

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