# 09012025

## Prayer Card Revamp

* **Ignore DEF of the Target**: Max value capped at **20%**
* **Ignore MDEF of the Target**: Max value capped at **20%**
* **Inc. Any Skill Atk Rate:** Max value capped at 10%
* **Inc. DMG to DemiHumans:** Max value capped at 10%
* **ATK**: Now capped at **+50**
* **MATK**: Now capped at **+50**

## New Prayer Cards

* **Defense Card**
  * **Long Range Physical Defense** up to **15%** at Level 10.
  * **Melee Physical Defense** up to 10% at Level 10.
* **Element Card**
  * Grants **Neutral Resistance** up to **10%** at Level 10.

## Relic Fixes

* **Twin Strikes**: Corrected to provide the proper bonus to **ATK Rate**.
  * Note: This effect will **not appear in the Status Window (Alt + A)**, but it **does apply to your actual damage**.

## Refine Bonus

* Fix +8 headgear bonus

## Mount System

* **Incubation success rate** has been **drastically increased**, making it much easier to hatch mounts.
* In exchange, the **Zeny requirement** for incubation has been **increased**.

## Mining System

* Added portal in some trapped locations.

***

*Our last WoE monitoring showed that Prayer Cards gave users 20 \~ 30% higher damage, mainly from high Ignore DEF/MDEF and boosted ATK/MATK. This created an unfair gap where Prayer Cards overshadowed other gears and teamwork.*

*By capping Ignore DEF/MDEF at 20% and ATK/MATK at +50, we keep them powerful but balanced. With the addition of defensive cards, players now have more diverse and strategic options instead of pure damage stacking.*
