> For the complete documentation index, see [llms.txt](https://ro0-4.gitbook.io/godro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ro0-4.gitbook.io/godro/custom-features/job-suit.md).

# Job Suit

### Job Suit Fashion System

The **Job Suit** system lets you unlock and wear **alternate job “fashion” looks** (costume-style appearance) while keeping your real stats, skills, and gameplay exactly the same.

It’s a **cosmetic-only feature** designed for players who want a different look without changing their build.

<figure><img src="/files/89yDnTvtMxnLIs52F2yu" alt=""><figcaption></figcaption></figure>

***

### Who can use it?

To use **Job Suit**, your character must be:

* **Level 99**
* **Transcendent Class** (e.g., Lord Knight, High Wizard, Assassin Cross, etc.)

If you don’t meet the requirement yet, the NPC will ask you to come back later.

***

### What fashions are available?

Depending on your class progression, the Job Suit NPC can offer these fashion types:

* **2nd Job Fashion** *(optional / server-dependent)*\
  Example: Knight / Hunter / Priest look
* **3rd Job Fashion**\
  Example: Rune Knight / Ranger / Archbishop look
* **3rd Job “T” Fashion** *(alternate style)*\
  This is a special variant version of the 3rd job look (often referred to as **T**).
* **4th Job Fashion** *(if supported on your server/client)*\
  Example: Dragon Knight / Windhawk / Cardinal look
* **Baby Job Fashions** *(if supported)*\
  Baby 2nd and Baby 3rd variants.

You will see each option marked clearly in the menu:

* **\[Locked]** – not yet unlocked
* **\[Unlocked]** – available to use anytime
* **\[Current]** – the fashion you’re wearing right now

***

### How it works

#### 1) Viewing suit effects (bonus preview)

When you select a fashion type, the NPC will show:

* **\[When worn]** – the effects while the fashion is active
* **\[On remove]** – anything that gets removed when you take it off

This makes it easy to understand what the fashion does before you unlock or equip it.

*(Some suits may have no effects, while others can provide bonuses depending on your server’s design.)*

***

#### 2) Preview before unlocking

If a fashion is **Locked**, you can choose:

* **Preview** – temporarily show how it looks on your character\
  After the preview, your previous appearance is restored.

This lets you check the style first before spending anything.

***

#### 3) Unlocking a fashion

To permanently unlock a fashion, you need a required **cost item** (the NPC will show the exact item and amount).

Once unlocked:

* it becomes **yours forever**
* you can equip/unequip anytime
* you don’t need to pay again for that same unlock

***

#### 4) Equipping and removing

If the fashion is unlocked:

* Choose it again to **equip**
* If it’s already equipped, you’ll be asked if you want to **remove** it

Removing it returns your appearance to your normal class look.

***

### Important notes

* Job Suit is primarily **appearance-based**, and does **not** change your real class.
* Your **stats, skills, and progression remain the same**.
* Unlocks are **per character**, not shared across other characters.

***

### Where to use it

Go to the **Job Suit NPC** and choose the fashion you want:

* Preview it first (optional)
* Unlock it once (permanent)
* Equip or remove anytime


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