Refine Bonus System
The Refine Bonus System rewards players for pushing equipment beyond the +6 threshold. Each refine tier starting from +7 up to +10 grants additional cumulative effects depending on the equipment slot. The higher the refine level, the more powerful the bonuses become — and all lower-tier bonuses stack with higher ones.
📌 How It Works
Bonuses activate automatically once equipment reaches +7 or above.
Each refine tier adds a unique effect, building up from previous levels.
The bonuses apply to standard gear slots: Headgear, Armor, Weapon, Shield, Garment, and Shoes.
Two-handed weapons disable shield bonuses.
Bonuses are passive, require no activation, and apply instantly while worn.
📋 Bonus Reference Table
🧠 Top Headgear
+7
ASPD +1
+8
ATK +5% & MATK +5%
+9
All Stats +1
+10
ASPD +1 & All Stats +1
🛡️ Armor
+7
DEF +5
+8
DEF +5 (total +10)
+9
All Element Resistance +5%
+10
All Element Resistance +5%
🎒 Garment
+7
DEF +3, MDEF +3
+8
Melee, Magic, and Ranged Damage Reduction +5%
+9
Melee, Magic, and Ranged Damage Reduction +5%
+10
Melee, Magic, and Ranged Damage Reduction +5%
👞 Shoes
+7
MDEF +5
+8
MDEF +5 (total +10)
+9
Max HP +10%, Max SP +10%
+10
Max HP +10%, Max SP +10%
⚔️ Weapon (Right Hand)
+7
ATK +5, MATK +5
+8
ATK +10, MATK +10
+9
ATK +15, MATK +15
+10
ATK +20, MATK +20
🛡️ Shield (Left Hand) – Only applies to shield-type equipment. Does not activate when using dual daggers or any two-weapon setup.
+7
Reduce damage taken from DemiHumans +5%
+8
Reduce damage taken from DemiHumans +5%
+9
All Size Resistance +5%
+10
All Size Resistance +10%
📖 Additional Information
These bonuses apply in addition to existing refine effects (e.g., DEF, MDEF, ATK).
Switching to a two-handed weapon disables shield-related bonuses.
Bonuses apply instantly and do not require relog or manual activation.
Can be viewed in-game via the RO Manual Book
-> Refine Bonus

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