# Refine Bonus System

The Refine Bonus System rewards players for pushing equipment beyond the +6 threshold. Each refine tier starting from **+7 up to +10** grants **additional cumulative effects** depending on the equipment slot. The higher the refine level, the more powerful the bonuses become — and **all lower-tier bonuses stack** with higher ones.

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### 📌 How It Works

* Bonuses **activate automatically** once equipment reaches +7 or above.
* Each refine tier adds a **unique effect**, **building up** from previous levels.
* The bonuses apply to standard gear slots: **Headgear, Armor, Weapon, Shield, Garment, and Shoes**.
* **Two-handed weapons** disable shield bonuses.
* Bonuses are **passive**, require no activation, and apply instantly while worn.

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### 📋 Bonus Reference Table

#### 🧠 Top Headgear

| Refine Level | Bonus Effect           |
| ------------ | ---------------------- |
| +7           | ASPD +1                |
| +8           | ATK +5% & MATK +5%     |
| +9           | All Stats +1           |
| +10          | ASPD +1 & All Stats +1 |

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#### 🛡️ Armor

| Refine Level | Bonus Effect               |
| ------------ | -------------------------- |
| +7           | DEF +5                     |
| +8           | DEF +5 (total +10)         |
| +9           | All Element Resistance +5% |
| +10          | All Element Resistance +5% |

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#### 🎒 Garment

| Refine Level | Bonus Effect                                  |
| ------------ | --------------------------------------------- |
| +7           | DEF +3, MDEF +3                               |
| +8           | Melee, Magic, and Ranged Damage Reduction +5% |
| +9           | Melee, Magic, and Ranged Damage Reduction +5% |
| +10          | Melee, Magic, and Ranged Damage Reduction +5% |

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#### 👞 Shoes

| Refine Level | Bonus Effect             |
| ------------ | ------------------------ |
| +7           | MDEF +5                  |
| +8           | MDEF +5 (total +10)      |
| +9           | Max HP +10%, Max SP +10% |
| +10          | Max HP +10%, Max SP +10% |

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#### ⚔️ Weapon (Right Hand)

| Refine Level | Bonus Effect      |
| ------------ | ----------------- |
| +7           | ATK +5, MATK +5   |
| +8           | ATK +10, MATK +10 |
| +9           | ATK +15, MATK +15 |
| +10          | ATK +20, MATK +20 |

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#### **🛡️ Shield (Left Hand)** – *Only applies to shield-type equipment. Does not activate when using dual daggers or any two-weapon setup.*

| Refine Level | Bonus Effect                            |
| ------------ | --------------------------------------- |
| +7           | Reduce damage taken from DemiHumans +5% |
| +8           | Reduce damage taken from DemiHumans +5% |
| +9           | All Size Resistance +5%                 |
| +10          | All Size Resistance +10%                |

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### 📖 Additional Information

* These bonuses apply **in addition to existing refine effects** (e.g., DEF, MDEF, ATK).
* Switching to a two-handed weapon **disables** shield-related bonuses.
* Bonuses apply **instantly** and do not require relog or manual activation.
* Can be **viewed in-game** via the <mark style="color:yellow;">**RO Manual Book**</mark> ![](https://3388125360-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FH7T8kvv96bMT8CZv8WFZ%2Fuploads%2FQi0jJGxHRhe7nEjZFjC1%2Fimage.png?alt=media\&token=61337f78-3528-4f47-9a09-ab9abcde792e) -> <mark style="color:red;">**Refine Bonus**</mark>

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