Mount System

📘 Saddle Master

The Saddle Master is a special system in The Good Old Days that allows players to gradually enhance their Travel Mounts through a timed incubation process. Each stage requires zeny, rare fragments, and materials, along with a waiting period. Higher levels carry reduced success rates, making each upgrade an investment of both risk and reward.


⚙️ How It Works

  • You can buy a Mount Capsule at the Tool Dealer inside the Main Office.

  • Start Incubation – Exchange your current mount, zeny, and materials to begin incubation.

  • Incubation Period – Each upgrade requires several hours of real-time growth.

  • Claiming the Result

    • Success → The mount evolves into the next stage.

    • Failure → The mount reverts to its previous stage (safely returned).


📊 Requirements by Stage

Stage
Time Required
Zeny Cost
Materials Required
Success Rate

Capsule → Lv1

1h

300,000z

  • 25x Blessed Bark

  • 250 Ember Dust

  • 1 Starshard Dust

  • 200 God Coin

40%

Lv1 → Lv2

2h

600,000z

  • 50 Blessed Bark

  • 250 Ember Dust

  • 1 Starshard Dust ×1

  • 300 God Coin

40%

Lv2 → Lv3

3h

1,000,000z

  • 50 Blessed Bark

  • 250 Ember Dust

  • 1 Starshard Dust

  • 400 God Coin

35%

Lv3 → Lv4

4h

1,500,000z

  • 50 Blessed Bark

  • 250 Ember Dust

  • 2 Starshard Dust

  • 500 God Coin

30%

Lv4 → Lv5

5h

2,000,000z

  • 75 Blessed Bark

  • 250 Ember Dust

  • 2 Starshard Dust

  • 500 God Coin

30%

Lv5 → Lv6

6h

3,000,000z

  • 100 Blessed Bark

  • 250 Ember Dust

  • 5 Starshard Dust

  • 600 God Coin

25%

Lv6 → Lv7

6h

4,000,000z

  • 125 Blessed Bark

  • 250 Ember Dust

  • 5 Starshard Dust

  • 600 God Coin

20%

Lv7 → Lv8

7h

5,000,000z

  • 150 Blessed Bark

  • 250 Ember Dust

  • 5 Starshard Dust

  • 700 God Coin

15%

Lv8 → Lv9

7h

7,000,000z

  • 200 Blessed Bark

  • 250 Ember Dust

  • 5 Starshard Dust

  • 800 God Coin

12%

Lv9 → Lv10

8h

10,000,000z

  • 250 Blessed Bark

  • 250 Ember Dust

  • 5 Starshard Dust

  • 1000 God Coin

7%


🐎 Travel Mount Level Effects

Each Travel Mount works passively from your inventory (no need to equip). Here’s the scaling progression:

Level 1

- +10% Move Speed
- +1% Ignore DEF / +1% Ignore MDEF
- +1% Drop Rate
- HP Leech: 1.0% chance · 5% of inflicted damage
- SP Leech: 0.5% chance · 2% of inflicted damage
- +25 Max HP / +10 Max SP

Level 2

- +20% Move Speed
- +2% Ignore DEF / +2% Ignore MDEF
- +2% Drop Rate
- HP Leech: 1.5% chance · 6% of inflicted damage
- SP Leech: 0.8% chance · 2% of inflicted damage
- +50 Max HP / +20 Max SP

Level 3

- +30% Move Speed
- +3% Ignore DEF / +3% Ignore MDEF
- +3% Drop Rate
- HP Leech: 2.0% chance · 7% of inflicted damage
- SP Leech: 1.1% chance · 3% of inflicted damage
- +75 Max HP / +30 Max SP

Level 4

- +40% Move Speed
- +4% Ignore DEF / +4% Ignore MDEF
- +4% Drop Rate
- HP Leech: 2.5% chance · 8% of inflicted damage
- SP Leech: 1.4% chance · 3% of inflicted damage
- +100 Max HP / +40 Max SP

Level 5

- +50% Move Speed
- +5% Ignore DEF / +5% Ignore MDEF
- +5% Drop Rate
- HP Leech: 3.0% chance · 9% of inflicted damage
- SP Leech: 1.7% chance · 4% of inflicted damage
- +125 Max HP / +50 Max SP

Level 6

- +60% Move Speed
- +6% Ignore DEF / +6% Ignore MDEF
- +6% Drop Rate
- HP Leech: 3.5% chance · 10% of inflicted damage
- SP Leech: 2.0% chance · 4% of inflicted damage
- +150 Max HP / +60 Max SP

Level 7

- +70% Move Speed
- +7% Ignore DEF / +7% Ignore MDEF
- +7% Drop Rate
- HP Leech: 4.0% chance · 11% of inflicted damage
- SP Leech: 2.3% chance · 5% of inflicted damage
- +175 Max HP / +70 Max SP

Level 8

- +80% Move Speed
- +8% Ignore DEF / +8% Ignore MDEF
- +8% Drop Rate
- HP Leech: 4.5% chance · 12% of inflicted damage
- SP Leech: 2.6% chance · 5% of inflicted damage
- +200 Max HP / +80 Max SP

Level 9

- +90% Move Speed
- +9% Ignore DEF / +9% Ignore MDEF
- +9% Drop Rate
- HP Leech: 5.0% chance · 13% of inflicted damage
- SP Leech: 2.9% chance · 6% of inflicted damage
- +225 Max HP / +90 Max SP

Level 10

- +100% Move Speed
- +10% Ignore DEF / +10% Ignore MDEF
- +10% Drop Rate
- HP Leech: 5.5% chance · 14% of inflicted damage
- SP Leech: 3.2% chance · 7% of inflicted damage
- +250 Max HP / +100 Max SP

🌟 Key Features

  • Progression Path – Upgrade step by step up to Lv10.

  • Queue System – Incubate multiple mounts at once (up to 5 slots).

  • Risk Factor – Higher levels = stronger bonuses but lower success rates.

  • Passive Effects – Bonuses apply while the item is in your inventory.

  • Time Investment – Real-time incubation needed per stage.

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